S-01gpt-5.6-sol

Experiment 01 / Sol

Voxel Frontier

Three.js3DGameMotion
Fully catalogued

Original directive

PROMPT / 001
Create a new folder for this project. The prefix is 1. Create a highly performant, single-file 3D voxel-based sandbox engine in Vanilla HTML5 and Three.js (via CDN). Target User: Desktop web browser game players. Core Functionality: - Procedural terrain generation using simple…
Artifact
Single-file artifact
Messages
70
Processes
35
State
ready
Parallel study availableCompare Project 01 across 3 models

Inspection chamber

Output & process

2 synchronized views of 1 experiment

Interactive output

LIVE OUTPUT Dormant

Artifact dormant

Open the live specimen

Interactive output loads only on request to conserve memory, audio, and network resources.

Isolated execution · Scripts and pointer lock permitted · Use Suspend to unload active audio, graphics, and processes

Process conversation

Process archive

Read the making of Voxel Frontier

The sanitized conversation is fetched separately and only when requested.

Process ledger

Session accounting

A measured view of the complete model session—from repeated context to generated output, calls, cost, and time.

893.4KTotal tokens
Input / context
107.9K
Generated output
16K
Cache read
769.5K
Cache write
0
Reported reasoning
3,444tokens · 33 calls reporting
Total USD cost
$1.4036input $0.5394 · output $0.4793
API calls
33model requests
Active time
11m 04sestimated working intervals
Exact elapsed span11m 03.917s
Session opened
Session closed
Cache cost$0.3848 read · $0.00 write
Skills loaded
  • frontend-design
  • Input is complete context sent across calls, not only the user prompt.
  • Reasoning is provider-reported usage and may overlap output accounting; do not add it to the total.
  • Active time is approximate; each event gap is capped at 5m 00s.