S-01gpt-5.6-sol

Experiment 02 / Sol

Petalwood Pocket

GameAudioMotion
Fully catalogued

Original directive

PROMPT / 001
Create a new folder called for this project the prefix is 2. Create a single-page, classic retro GBC-style turn-based monster battle game in HTML5 Canvas and Vanilla JS. Target User: Nostalgic players of classic top-down 2D RPGs. Core Functionality: - A playable overworld tile…
Messages
58
Processes
29
State
ready
Parallel study availableCompare Project 02 across 2 models

Process ledger

Session accounting

A measured view of the complete model session—from repeated context to generated output, calls, cost, and time.

664.5KTotal tokens
Input / context
38.2K
Generated output
17.5K
Cache read
608.8K
Cache write
0
Reported reasoning
2,246tokens · 27 calls reporting
Total USD cost
$1.0218input $0.191 · output $0.5264
API calls
28model requests
Active time
12m 34sestimated working intervals
Exact elapsed span51m 35.214s
Session opened
Session closed
Cache cost$0.3044 read · $0.00 write
Skills loaded
  • frontend-design
  • Input is complete context sent across calls, not only the user prompt.
  • Reasoning is provider-reported usage and may overlap output accounting; do not add it to the total.
  • Active time is approximate; each event gap is capped at 5m 00s.

Inspection chamber

Output & process

2 synchronized views of 1 experiment

Interactive output

LIVE OUTPUT Dormant

Artifact dormant

Open the live specimen

Interactive output loads only on request to conserve memory, audio, and network resources.

Isolated execution · Scripts and pointer lock permitted · Use Suspend to unload active audio, graphics, and processes

Process conversation

Process archive

Read the making of Petalwood Pocket

The sanitized conversation is fetched separately and only when requested.