S-01gpt-5.6-sol
Fully catalogued
Original directive
PROMPT / 001Create a new folder called for this project the prefix is 2. Create a single-page, classic retro GBC-style turn-based monster battle game in HTML5 Canvas and Vanilla JS. Target User: Nostalgic players of classic top-down 2D RPGs. Core Functionality: - A playable overworld tile…
- Artifact
- Single-file artifact
- Messages
- 58
- Processes
- 29
- State
- ready
Inspection chamber
Output & process
2 synchronized views of 1 experiment
Interactive output
Artifact dormant
Open the live specimen
Interactive output loads only on request to conserve memory, audio, and network resources.
Isolated execution · Scripts and pointer lock permitted · Use Suspend to unload active audio, graphics, and processes
Process conversation
Process archive
Read the making of Petalwood Pocket
The sanitized conversation is fetched separately and only when requested.
Process ledger
Session accounting
A measured view of the complete model session—from repeated context to generated output, calls, cost, and time.
664.5KTotal tokens
- Input / context
- 38.2K
- Generated output
- 17.5K
- Cache read
- 608.8K
- Cache write
- 0
- Reported reasoning
- 2,246tokens · 27 calls reporting
- Total USD cost
- $1.0218input $0.191 · output $0.5264
- API calls
- 28model requests
- Active time
- ≈ 12m 34sestimated working intervals
Exact elapsed span51m 35.214s
Session opened
Session closed
Cache cost$0.3044 read · $0.00 write
Skills loaded
- frontend-design
- Input is complete context sent across calls, not only the user prompt.
- Reasoning is provider-reported usage and may overlap output accounting; do not add it to the total.
- Active time is approximate; each event gap is capped at 5m 00s.