S-01gpt-5.6-sol

Experiment 08 / Sol

Nitro League

Three.js3DGameMotion
Fully catalogued

Original directive

PROMPT / 001
Create a new folder for this project. The prefix is 8. Create a single-file, browser-based 3D car soccer game inspired by Rocket League called "Nitro League" using HTML, CSS, and vanilla JS. Import Three.js (for rendering) and Cannon.js (for physics) via CDN. Target User: Web …
Artifact
Single-file artifact
Messages
64
Processes
33
State
ready
Parallel study availableCompare Project 08 across 2 models

Inspection chamber

Output & process

2 synchronized views of 1 experiment

Interactive output

LIVE OUTPUT Dormant

Artifact dormant

Open the live specimen

Interactive output loads only on request to conserve memory, audio, and network resources.

Isolated execution · Scripts and pointer lock permitted · Use Suspend to unload active audio, graphics, and processes

Process conversation

Process archive

Read the making of Nitro League

The sanitized conversation is fetched separately and only when requested.

Process ledger

Session accounting

A measured view of the complete model session—from repeated context to generated output, calls, cost, and time.

798.6KTotal tokens
Input / context
122.6K
Generated output
22.7K
Cache read
653.3K
Cache write
0
Reported reasoning
4,911tokens · 28 calls reporting
Total USD cost
$1.6205input $0.6132 · output $0.6807
API calls
29model requests
Active time
12m 50sestimated working intervals
Exact elapsed span12m 49.651s
Session opened
Session closed
Cache cost$0.3267 read · $0.00 write
Skills loaded
  • ui-ux-pro-max
  • Input is complete context sent across calls, not only the user prompt.
  • Reasoning is provider-reported usage and may overlap output accounting; do not add it to the total.
  • Active time is approximate; each event gap is capped at 5m 00s.