S-01gpt-5.6-sol

Experiment 09 / Sol

Kestrel 7

Three.js3DGameMotion
Fully catalogued

Original directive

PROMPT / 001
Create a new folder for this project 9. Create a high-fidelity, first-person 3D spaceship walkthrough game named "Kestrel-7" inside a single index.html file using HTML, CSS, Three.js, and PointerLockControls from a CDN. Target User: Fans of atmospheric, narrative-driven retro-…
Artifact
Single-file artifact
Messages
55
Processes
27
State
ready
Parallel study availableCompare Project 09 across 2 models

Inspection chamber

Output & process

2 synchronized views of 1 experiment

Interactive output

LIVE OUTPUT Dormant

Artifact dormant

Open the live specimen

Interactive output loads only on request to conserve memory, audio, and network resources.

Isolated execution · Scripts and pointer lock permitted · Use Suspend to unload active audio, graphics, and processes

Process conversation

Process archive

Read the making of Kestrel 7

The sanitized conversation is fetched separately and only when requested.

Process ledger

Session accounting

A measured view of the complete model session—from repeated context to generated output, calls, cost, and time.

633.3KTotal tokens
Input / context
87.3K
Generated output
13K
Cache read
533K
Cache write
0
Reported reasoning
1,668tokens · 26 calls reporting
Total USD cost
$1.0922input $0.4367 · output $0.3891
API calls
26model requests
Active time
9m 51sestimated working intervals
Exact elapsed span9m 50.505s
Session opened
Session closed
Cache cost$0.2665 read · $0.00 write
Skills loaded
  • ui-ux-pro-max
  • Input is complete context sent across calls, not only the user prompt.
  • Reasoning is provider-reported usage and may overlap output accounting; do not add it to the total.
  • Active time is approximate; each event gap is capped at 5m 00s.